Evil

Wizards

 

Start

D&D

Shadowrun

Links

Forum

 

 

Dungeons & Dragons

 

Hausregeln

 

Prestige Classes

 

Bonuskarten

 

Perks

 

Mag. Gegenstände

 

Handouts und Hintergrund

 

Zauberbücher

 

NSCs

Monster

Tipps & Tricks

 

 

 

 

Die Gralsritter

Bruder Oberich

Treuer Knappe der Gelben Rose

Thialen

Geheimnisvoller Schwertkämpfer

Solias "Eisenhand" Barai

Ein verbitterter Athar-Kämpfer

Anthros von Hadrium

Ein gelehrter Athar-Magier

 

Bruder Oberich, Anwärter der Ritterschaft der Gelben Rose

Race: Human (Planar)

Class(es) and Level(s): Fighter 5

Challenge Rating: 5

HD (hp): 5d10+10 (40 hp)

Initiative: +1 (+1 dex)

Speed: 30 ft. (20 ft.)

Attacks (damage): Magical (+1) Great Hammer+11 (1d12+9) melee

AC: 21 (+8 Masterwork Full Plate, +2 Masterwork Large Wooden Shield, +1 dex)

Alignment: LG

Special Attacks: None

Attributes: Str 18, Dex 12, Con 14, Int 12, Wis 13, Cha 13

Special Defenses: None

Saving Throws: Fort+4, Ref+1, Will+1

 

Skills: Various

Feats: Weapon Focus (Great Hammer), Weapon Specialization (Great Hammer), Power Attack, Cleave, Great Cleave, Mounted Combat

Gear: Additional equipment as appropriate

 

Solias "Eisenhand", ein verbitterter Krieger in Diensten der Athar

Race: Human (Planar)

Class(es) and Level(s): Fighter 4

Challenge Rating: 4

HD (hp): 4d10+4 (29 hp)

Initiative: +3 (+3 dex)

Speed: 30 ft. (20 ft.)

Attacks (damage): Magical (+2) Glaive+11 (1d10+10) melee

AC: 17 (+5 Masterwork Scale Mail, +3 dex)

Alignment: CN

Special Attacks: None

Attributes: Str 16(18), Dex 16, Con 12, Int 10, Wis 13, Cha 9

Special Defenses: None

Saving Throws: Fort+5, Ref+3, Will+2

 

Skills: Various

Feats: Weapon Focus (Glaive), Weapon Specialization (Glaive), Power Attack, Cleave, Great Cleave, Combat Reflexes

Gear:  Ring of Fire Resistance (Minor), Iron Hand (Prosthesis, +2 Strength enhancement), Additional equipment as appropriate

 

Anthros von Hadrium, ein atheistischer und zynischer Athar-Magier

Race: Human (Planar)

Class(es) and Level(s): Illusionist 3*

Challenge Rating: 6

HD (hp): 3d4 (8 hp)

Initiative: +1 (+1 dex)

Speed: 30 ft.

Attacks (damage): Quarterstaff+3 (1d6) melee or Light Crossbow+3 (1d8) ranged

AC: 12 (+2 dex)

Alignment: LN

Special Attacks: None

Attributes: Str 10, Dex 15, Con 10, Int 18, Wis 15, Cha 17

Special Defenses: None

Saving Throws: Fort+1, Ref+3, Will+5

 

Skills: Knowledge (religion)+10 u. a.

Feats: Craft Wondrous Items, Eschew Materials, Empower Spell

Gear: Staff of Defense (!, 14 charges left), Potion of Invisibility, Antidote (5), Healing Salve (10), additional equipment as appropriate

*Barred Schools: Necromancy, Evocation